Honestly the thing that makes me saddest about the AAA Video Game Clusterfuck du Jour is knowing that there are probably a ton of people who spend shitloads of crunch time lovingly working on the one tiny part of the game they had control over only for it to be hopelessly fucked up at the executive level
(also all those people will probably get fired, but there’s at least a 75% chance they’d be fired even if it was a huge success)
if this is sad then man do I have some bad news for you about the number of government employees, and the likely outcomes for the projects they’re assigned to
true that, though honestly if AAA game employees were unionized at the same rate as government employees and the private sector was subject to the same kind of labour laws as the public sector, the game thing would be less sad
There will not be a “AAA Game Developer’s Union” for the exact same reason there won’t be a “Rock Star Union.”
Is “rock star” in this case referring to the profession or the game company? Because if it’s the former, I mean, like… Pretty much every movie star is unionized.
Every movie star is a member of the Screen Actor’s Guild, which is not a union. You can tell in two ways: (1) The name says “guild,” not “union.” (2) It functions as a guild, not a union.
(Also I meant rock-star-the-profession. And it’s sufficiently different from acting that similar concerns don’t apply)
Some of the best video games were made by one or two people in their spare time – i.e. people who already owned the means of production.
Absolutely, there are fantastic independent acts out there, like e.g. Arctic Monkeys who gave away Beneath the Boardwalk for free at their early shows and this led them to great success later.